ビデオポーカーマシンの世界市場2020-2026:ジャックスオアベター、デュースワイルド、ダブルボーナス、ダブルダブルボーナス

QYResearchが発行した調査報告書(QYR20AP13011)
◆英語タイトル:Global Video Poker Machines Industry Research Report, Growth Trends and Competitive Analysis 2020-2026
◆商品コード:QYR20AP13011
◆発行会社(リサーチ会社):QYResearch
◆発行日:2020年3月(※2024年版があります。お問い合わせください。)
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当リサーチレポートでは、ビデオポーカーマシンの世界市場規模が2019年xx百万ドルから2026年xx百万ドルまで年平均xx%成長すると予測しています。当レポートは、ビデオポーカーマシンのグローバル市場動向、主要メーカー別の市場シェア、種類別市場規模(ジャックスオアベター、デュースワイルド、ダブルボーナス、ダブルダブルボーナス)、用途別市場規模(カジノ、レーストラック、バー、レストラン、その他)、地域別(北米、ヨーロッパ、中国、日本)生産規模、地域別(北米、ヨーロッパ、アジア、中南米、中東・アフリカ)消費規模、バリューチェーン、販売チャネル、市場機会・課題・市場環境分析、関連企業情報などを掲載しています。

・レポート概要
・グローバル市場動向
・メーカー別市場シェア
・ビデオポーカーマシンの種類別市場予測2015-2026:ジャックスオアベター、デュースワイルド、ダブルボーナス、ダブルダブルボーナス
・ビデオポーカーマシンの用途別市場予測2015-2026:カジノ、レーストラック、バー、レストラン、その他
・ビデオポーカーマシンの地域別生産規模2015-2026:北米、ヨーロッパ、中国、日本
・ビデオポーカーマシンの地域別消費規模2015-2026:北米、ヨーロッパ、アジア、中南米、中東・アフリカ
・関連企業情報:Scientific Games、Aristocrat Leisure、IGT、Novomatic、Konami Gaming、Ainsworth Game Technology、Everi、AGS、EGT、Universal Entertainment、Merkur
・ビデオポーカーマシンの地域別生産規模予測2021-2026:北米、ヨーロッパ、中国、日本
・ビデオポーカーマシンの地域別消費規模予測2021-2026:北米、ヨーロッパ、アジア、中南米、中東・アフリカ
・バリューチェーン及び販売チャネル分析
・市場機会・課題・市場環境分析
・結論
【レポートの概要】

Video poker is a casino game based on five-card draw poker. It is played on a computerized console similar in size to a slot machine.The Video Poker Machines market was valued at US$ xx Million in 2019 and is projected to reach US$ xx Million by 2026, at a CAGR of xx% during the forecast period. In this study, 2019 has been considered as the base year and 2020 to 2026 as the forecast period to estimate the market size for Video Poker Machines.

In terms of production side, this report researches the Video Poker Machines capacity, production, value, ex-factory price, growth rate, market share for major manufacturers, regions (or countries) and type.
In terms of consumption side, this report focuses on the consumption of Video Poker Machines by regions (countries) and application.
The global Video Poker Machines market is thoroughly, accurately, and comprehensively assessed in the report with a large focus on market dynamics, market competition, regional growth, segmental analysis, and key growth strategies. Buyers of the report will have access to verified market figures, including global market size in terms of revenue and volume. As part of production analysis, the authors of the report have provided reliable estimations and calculations for global revenue and volume by Type segment of the global Video Poker Machines market. These figures have been provided in terms of both revenue and volume for the period 2015-2026. Additionally, the report provides accurate figures for production by region in terms of revenue as well as volume for the same period. The report also includes production capacity statistics for the same period.
Geographic Segmentation
The report offers exhaustive assessment of different region-wise and country-wise Video Poker Machines markets such as the U.S., Canada, Germany, France, the U.K., Italy, Russia, China, Japan, South Korea, Taiwan, India, the Philippines, Malaysia, Thailand, Indonesia, Vietnam Australia, Mexico, Brazil, Saudi Arabia, the UAE and Turkey etc. Key regions covered in the report are North America, Europe, Asia-Pacific, Latin America, and the Middle East and Africa.
For the period 2015-2026, the report provides country-wise revenue and production capacity analysis and region-wise revenue and volume analysis of the global Video Poker Machines market. For the period 2015-2020, it provides consumption (consumption) analysis and forecast of different regional markets by Application as well as by Type in terms of volume.
Market Segmentation
The report includes a detailed analysis of leading and by Type and by Application segments of the global Video Poker Machines market. All of the segments covered in the report are broadly analyzed based on some deciding factors. The segmental analysis section of the report offers value, volume analysis and forecast of the global Video Poker Machines market by Type and by Application segment for the period 2015-2026.
Segment by Type, the Video Poker Machines market is segmented into
Jacks or Better
Deuces Wild
Double Bonus
Double Double Bonus

Segment by Application, the Video Poker Machines market is segmented into
Casino
Racetracks
Bars
Restaurants
Other
Competitive Landscape and Video Poker Machines Market Share Analysis
Video Poker Machines market competitive landscape provides details and data information by manufacturers. The report offers comprehensive analysis and accurate statistics on production capacity, revenue and price by the player for the period 2015-2020. Details included are company description, major businesses, company total revenue and the production capacity, revenue generated in Video Poker Machines business, competitors, the date to enter into the Video Poker Machines market, Video Poker Machines product introduction, recent developments, etc.

The major vendors covered:
Scientific Games
Aristocrat Leisure
IGT
Novomatic
Konami Gaming
Ainsworth Game Technology
Everi
AGS
EGT
Universal Entertainment
Merkur

The study objectives are:
To analyze and research the global Video Poker Machines status and future forecast, involving capacity, production, value, consumption, growth rate (CAGR), market share, historical and forecast.
To present the key Video Poker Machines manufacturers, capacity, production, revenue, market share, and recent development.
To split the breakdown data by regions, type, manufacturers and application.
To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints and risks.
To identify significant trends, drivers, influence factors in global and regions.
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

In this study, the years considered to estimate the market size of Video Poker Machines are as follows:
History Year: 2015-2020
Base Year: 2019
Estimated Year: 2020
Forecast Year 2020 to 2026

【レポートの目次】

Table of Contents

1 Report Overview
1.1 Research Scope
1.2 Top Video Poker Machines Manufacturers Covered: Ranking by Revenue
1.3 Market Segment by Type
1.3.1 Global Video Poker Machines Market Size by Type: 2015 VS 2020 VS 2026 (US$ Million)
1.3.2 Jacks or Better
1.3.3 Deuces Wild
1.3.4 Double Bonus
1.3.5 Double Double Bonus
1.4 Market Segment by Application
1.4.1 Global Video Poker Machines Consumption by Application: 2015 VS 2020 VS 2026
1.4.2 Casino
1.4.3 Racetracks
1.4.4 Bars
1.4.5 Restaurants
1.4.6 Other
1.5 Study Objectives
1.6 Years Considered

2 Global Market Perspective
2.1 Global Video Poker Machines Production Capacity Analysis
2.1.1 Global Video Poker Machines Production Value (2015-2026)
2.1.2 Global Video Poker Machines Production (2015-2026)
2.1.3 Global Video Poker Machines Capacity (2015-2026)
2.1.4 Global Video Poker Machines Marketing Pricing and Trends
2.2 Global Video Poker Machines Market Size Growth Potential by Key Producing Regions
2.2.1 Global Video Poker Machines Market Size by Key Producing Regions: 2015 VS 2021 VS 2026
2.2.2 Global Video Poker Machines Market Share by Key Producing Regions: 2021 VS 2026
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Primary Interviews with Key Video Poker Machines Players: Views for Future

3 Market Share by Manufacturers
3.1 Global Top Manufacturers by Video Poker Machines Production Capacity
3.1.1 Global Top Manufacturers by Video Poker Machines Production Capacity (2015-2020)
3.1.2 Global Top Manufacturers by Video Poker Machines Production (2015-2020)
3.1.3 Global 5 and 10 Largest Manufacturers by Video Poker Machines Production in 2019
3.2 Global Top Manufacturers by Video Poker Machines Revenue
3.2.1 Global Top Manufacturers by Video Poker Machines Revenue (2015-2020)
3.2.2 Global Top Manufacturers Market Share by Video Poker Machines Revenue (2015-2020)
3.2.3 Global Video Poker Machines Market Concentration Ratio (CR5 and HHI)
3.3 Global Top Manufacturers Market Share by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Video Poker Machines as of 2019)
3.4 Global Video Poker Machines Average Selling Price (ASP) by Manufacturers
3.5 Key Manufacturers Video Poker Machines Plants/Factories Distribution and Area Served
3.6 Date of Key Manufacturers Enter into Video Poker Machines Market
3.7 Key Manufacturers Video Poker Machines Product Offered
3.8 Mergers & Acquisitions, Expansion Plans

4 Estimate and Forecast by Type (2015-2026)
4.1 Global Video Poker Machines Historic Market Size by Type (2015-2020)
4.1.2 Global Video Poker Machines Production Market Share by Type (2015-2020)
4.1.3 Global Video Poker Machines Production Value Market Share by Type
4.1.4 Video Poker Machines Average Selling Price (ASP) by Type (2015-2020)
4.2 Global Video Poker Machines Market Size Forecast by Type (2021-2026)
4.2.2 Global Video Poker Machines Production Market Share Forecast by Type (2021-2026)
4.2.3 Global Video Poker Machines Production Value Market Share Forecast by Type
4.2.4 Video Poker Machines Average Selling Price (ASP) Forecast by Type (2021-2026)
4.3 Global Video Poker Machines Market Share by Price Tier (2015-2020): Low-End, Mid-Range and High-End

5 Market Size by Application (2015-2026)
5.1 Global Video Poker Machines Consumption by Application (2015-2020)
5.2 Global Video Poker Machines Consumption by Application (2021-2026)

6 Production by Regions: Market Fact & Figures
6.1 Global Video Poker Machines Production (History Data) by Regions (2015-2020)
6.2 Global Video Poker Machines Production Value (History Data) by Regions
6.3 North America
6.3.1 North America Video Poker Machines Production Growth Rate (2015-2020)
6.3.2 North America Video Poker Machines Production Value Growth Rate (2015-2020)
6.3.3 Key Players Market Share in North America
6.3.4 North America Video Poker Machines Import & Export (2015-2020)
6.4 Europe
6.4.1 Europe Video Poker Machines Production Growth Rate (2015-2020)
6.4.2 Europe Video Poker Machines Production Value Growth Rate (2015-2020)
6.4.3 Key Players Market Share in Europe
6.4.4 Europe Video Poker Machines Import & Export (2015-2020)
6.5 China
6.5.1 China Video Poker Machines Production Growth Rate (2015-2020)
6.5.2 China Video Poker Machines Production Value Growth Rate (2015-2020)
6.5.3 Key Players Market Share in China
6.5.4 China Video Poker Machines Import & Export (2015-2020)
6.6 Japan
6.6.1 Japan Video Poker Machines Production Growth Rate (2015-2020)
6.6.2 Japan Video Poker Machines Production Value Growth Rate (2015-2020)
6.6.3 Key Players Market Share in Japan
6.6.4 Japan Video Poker Machines Import & Export (2015-2020)

7 Video Poker Machines Consumption by Regions: Market Fact & Figures
7.1 Global Video Poker Machines Consumption (History Data) by Regions (2015-2020)
7.2 Global Top Video Poker Machines Consumers (regions/countries) Ranking and Share of Total Video Poker Machines Consumption in 2015 VS 2019
7.3 North America
7.3.1 North America Video Poker Machines Consumption by Type
7.3.2 North America Video Poker Machines Consumption by Application
7.3.3 North America Video Poker Machines Consumption by Countries
7.3.4 U.S.
7.3.5 Canada
7.4 Europe
7.4.1 Europe Video Poker Machines Consumption by Type
7.4.2 Europe Video Poker Machines Consumption by Application
7.4.3 Europe Video Poker Machines Consumption by Countries
7.4.4 Germany
7.4.5 France
7.4.6 U.K.
7.4.7 Italy
7.4.8 Russia
7.5 Asia Pacific
7.5.1 Asia Pacific Video Poker Machines Consumption by Type
7.5.2 Asia Pacific Video Poker Machines Consumption by Application
7.5.3 Asia Pacific Video Poker Machines Consumption by Regions
7.5.4 China
7.5.5 Japan
7.5.6 South Korea
7.5.7 India
7.5.8 Australia
7.5.9 Taiwan
7.5.10 Indonesia
7.5.11 Thailand
7.5.12 Malaysia
7.5.13 Philippines
7.5.14 Vietnam
7.6 Central & South America
7.6.1 Central & South America Video Poker Machines Consumption by Type
7.6.2 Central & South America Video Poker Machines Consumption by Application
7.6.3 Central & South America Video Poker Machines Consumption by Countries
7.6.4 Mexico
7.6.5 Brazil
7.6.6 Argentina
7.7 Middle East and Africa
7.7.1 Middle East and Africa Video Poker Machines Consumption by Type
7.7.2 Middle East and Africa Video Poker Machines Consumption by Application
7.7.3 Central & South America Video Poker Machines Consumption by Countries
7.7.4 Turkey
7.7.5 Saudi Arabia
7.7.6 U.A.E

8 Company Profiles
8.1 Scientific Games
8.1.1 Scientific Games Corporation Information
8.1.2 Scientific Games Business Overview and Total Revenue (2019 VS 2018)
8.1.3 Scientific Games Video Poker Machines Production Capacity, Revenue, Average Selling Price (ASP) and Gross Margin (2015-2020)
8.1.4 Video Poker Machines Products and Services
8.1.5 Scientific Games SWOT Analysis
8.1.6 Scientific Games Recent Developments
8.2 Aristocrat Leisure
8.2.1 Aristocrat Leisure Corporation Information
8.2.2 Aristocrat Leisure Business Overview and Total Revenue (2019 VS 2018)
8.2.3 Aristocrat Leisure Video Poker Machines Production Capacity, Revenue, Average Selling Price (ASP) and Gross Margin (2015-2020)
8.2.4 Video Poker Machines Products and Services
8.2.5 Aristocrat Leisure SWOT Analysis
8.2.6 Aristocrat Leisure Recent Developments
8.3 IGT
8.3.1 IGT Corporation Information
8.3.2 IGT Business Overview and Total Revenue (2019 VS 2018)
8.3.3 IGT Video Poker Machines Production Capacity, Revenue, Average Selling Price (ASP) and Gross Margin (2015-2020)
8.3.4 Video Poker Machines Products and Services
8.3.5 IGT SWOT Analysis
8.3.6 IGT Recent Developments
8.4 Novomatic
8.4.1 Novomatic Corporation Information
8.4.2 Novomatic Business Overview and Total Revenue (2019 VS 2018)
8.4.3 Novomatic Video Poker Machines Production Capacity, Revenue, Average Selling Price (ASP) and Gross Margin (2015-2020)
8.4.4 Video Poker Machines Products and Services
8.4.5 Novomatic SWOT Analysis
8.4.6 Novomatic Recent Developments
8.5 Konami Gaming
8.5.1 Konami Gaming Corporation Information
8.5.2 Konami Gaming Business Overview and Total Revenue (2019 VS 2018)
8.5.3 Konami Gaming Video Poker Machines Production Capacity, Revenue, Average Selling Price (ASP) and Gross Margin (2015-2020)
8.5.4 Video Poker Machines Products and Services
8.5.5 Konami Gaming SWOT Analysis
8.5.6 Konami Gaming Recent Developments
8.6 Ainsworth Game Technology
8.6.1 Ainsworth Game Technology Corporation Information
8.6.3 Ainsworth Game Technology Video Poker Machines Production Capacity, Revenue, Average Selling Price (ASP) and Gross Margin (2015-2020)
8.6.3 Ainsworth Game Technology Video Poker Machines Production Capacity, Revenue, Average Selling Price (ASP) and Gross Margin (2015-2020)
8.6.4 Video Poker Machines Products and Services
8.6.5 Ainsworth Game Technology SWOT Analysis
8.6.6 Ainsworth Game Technology Recent Developments
8.7 Everi
8.7.1 Everi Corporation Information
8.7.2 Everi Business Overview and Total Revenue (2019 VS 2018)
8.7.3 Everi Video Poker Machines Production Capacity, Revenue, Average Selling Price (ASP) and Gross Margin (2015-2020)
8.7.4 Video Poker Machines Products and Services
8.7.5 Everi SWOT Analysis
8.7.6 Everi Recent Developments
8.8 AGS
8.8.1 AGS Corporation Information
8.8.2 AGS Business Overview and Total Revenue (2019 VS 2018)
8.8.3 AGS Video Poker Machines Production Capacity, Revenue, Average Selling Price (ASP) and Gross Margin (2015-2020)
8.8.4 Video Poker Machines Products and Services
8.8.5 AGS SWOT Analysis
8.8.6 AGS Recent Developments
8.9 EGT
8.9.1 EGT Corporation Information
8.9.2 EGT Business Overview and Total Revenue (2019 VS 2018)
8.9.3 EGT Video Poker Machines Production Capacity, Revenue, Average Selling Price (ASP) and Gross Margin (2015-2020)
8.9.4 Video Poker Machines Products and Services
8.9.5 EGT SWOT Analysis
8.9.6 EGT Recent Developments
8.10 Universal Entertainment
8.10.1 Universal Entertainment Corporation Information
8.10.2 Universal Entertainment Business Overview and Total Revenue (2019 VS 2018)
8.10.3 Universal Entertainment Video Poker Machines Production Capacity, Revenue, Average Selling Price (ASP) and Gross Margin (2015-2020)
8.10.4 Video Poker Machines Products and Services
8.10.5 Universal Entertainment SWOT Analysis
8.10.6 Universal Entertainment Recent Developments
8.11 Merkur
8.11.1 Merkur Corporation Information
8.11.2 Merkur Business Overview and Total Revenue (2019 VS 2018)
8.11.3 Merkur Video Poker Machines Production Capacity, Revenue, Average Selling Price (ASP) and Gross Margin (2015-2020)
8.11.4 Video Poker Machines Products and Services
8.11.5 Merkur SWOT Analysis
8.11.6 Merkur Recent Developments

9 Video Poker Machines Production Side by Producing Regions (Countries)
9.1 Global Video Poker Machines Production Value Forecast by Region (2021-2026)
9.2 Video Poker Machines Production Forecast by Regions
9.3 Key Video Poker Machines Producing Regions Forecast
9.3.1 North America
9.3.2 Europe
9.3.3 China
9.3.4 Japan

10 Video Poker Machines Consumption Forecast by Top Consumers (Regions/Countries)
10.1 Global Video Poker Machines Consumption Forecast by Region (2021-2026)
10.2 North America Market Consumption YoY Growth Forecast
10.2.1 North America Video Poker Machines Consumption YoY Growth (2021-2026)
10.2.2 North America Video Poker Machines Consumption Forecast by Country (2021-2026)
10.3 Europe Market Consumption YoY Growth Forecast
10.3.1 Europe Video Poker Machines Consumption YoY Growth (2021-2026)
10.3.2 Europe Video Poker Machines Consumption Forecast by Country (2021-2026)
10.4 Asia Pacific Market Consumption YoY Growth Forecast
10.4.1 Asia Pacific Video Poker Machines Consumption YoY Growth (2021-2026)
10.4.1 Asia Pacific Video Poker Machines Consumption Forecast by Regions (2021-2026)
10.5 Latin America Market Consumption YoY Growth Forecast
10.5.1 Latin America Video Poker Machines Consumption YoY Growth (2021-2026)
10.5.2 Latin America Video Poker Machines Consumption Forecast by Country (2021-2026)
10.6 Middle East and Africa Market Consumption YoY Growth Forecast
10.6.1 Middle East and Africa Video Poker Machines Consumption YoY Growth (2021-2026)
10.6.2 Middle East and Africa Video Poker Machines Consumption Forecast by Country (2021-2026)

11 Value Chain and Sales Channels Analysis
11.1 Value Chain Analysis
11.2 Sales Channels Analysis
11.2.1 Video Poker Machines Sales Channels
11.2.2 Video Poker Machines Distributors
11.3 Video Poker Machines Customers

12 Opportunities & Challenges, Threat and Affecting Factors
12.1 Market Opportunities
12.2 Market Challenges
12.3 Porter’s Five Forces Analysis

13 Key Findings

14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details
14.3 Disclaimer

...

【掲載企業】

Scientific Games、Aristocrat Leisure、IGT、Novomatic、Konami Gaming、Ainsworth Game Technology、Everi、AGS、EGT、Universal Entertainment、Merkur

【免責事項】
https://www.globalresearch.jp/disclaimer

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